AquaSMP

ip: play.aquasmp.click

bedrock port: 19132

discord: AquaSMP

server host: frot.fun

server rules

griefing
Griefing is allowed but only minimally, if you do decide to grief make sure the building is mostly intact and if you do completely destroy a build then you are responsible for getting materials or helping completely rebuilding.

pvp
PvP is allowed but don't spawn kill or excessively kill people, This is a mostly peaceful server as well so its allowed but not very encouraged.

builds
Don't make inappropriate builds.

hacks
Don't use any hacks such as X-ray or hacked clients etc.

origins
base origins
human
  • regular experience, no advantages or disadvantages
arachnid
  • can climb up all solid surfaces, not just ladders
  • can climb around inside of webs, craft webs with 2 string, temporarily trap things in webs when you hit them, and can see a glowing effect around any mobs inside of webs
  • can only eat meat (any other food provides no saturation and poisons you)
  • only has 7 hearts
  • takes more damage and is given slowness by bane of arthropods
avian
  • slow falling unless sneaking
  • can only sleep above y 86
  • moves faster than normal players
  • lays an egg when sleeping through the night
  • cannot eat meat (provides no saturation and poisons you)
blazeborn
  • immune to all forms of fire damage
  • default spawn is in the nether
  • deals extra damage when on fire
  • cannot be poisoned or food poisoned
  • takes damage in water
  • has flame particles
  • takes damage from snowballs and potions
elytrian
  • can glide without an elytra by double clicking jump
  • can launch into the air by pressing shift whilst gliding
  • deals double damage when gliding
  • cannot wear armour better than chain
  • gets slowness and weakness when a block is directly above
  • takes double kinetic damage
enderian
  • can throw an ender pearl every 30 seconds by left clicking the air whilst holding nothing
  • takes damage in water
  • cannot see players wearing pumpkins, and gets poison and nausea from pumpkin pie
  • has ender particles
  • takes damage from potions
feline
  • takes no fall damage
  • jumps higher when sprinting
  • walking is not heard by sculk sensors or wardens
  • only has 9 hearts
  • cannot break natural stone if there are more than 2 natural stone blocks touching it
  • scares creepers away unless you hit them first
  • has night vision when out of water
merling
  • can breathe in water but not out of water
  • can see clearer underwater
  • can break blocks quicker underwater
  • swims faster underwater
  • only sink in water if you want to
  • take extra damage from impaling
  • gets air from potions
phantom
  • can enter/exit phantom form by pressing left click whilst holding nothing
  • can phase through blocks in phantom form
  • invisible in phantom form
  • burns in daylight when not in phantom form
  • loses hunger faster in phantom form
  • only has 7 hearts
  • has a red overlay in phantom form
shulk
  • has 9 slots of inventory not lost on death, openable by right clicking the chestplate slot
  • naturally has defense without wearing armour
  • can break natural stone blocks without a pickaxe
  • cannot use a shield
  • loses hunger faster
magic origins
alchemist
  • potions you drink and throw are a level stronger and last twice as long
  • right clicking on copper with an empty hand turns it to gold, and vice versa
  • you deal only 0.75x damage
  • you have only 3 hearts when touching water
telekinetic
  • you can interact with blocks, entities and items further away than normal
  • drops from entities and blocks go straight into your inventory
  • you deal only 0.75x damage
  • you have only 3 hearts when touching water
healer
  • you can survive death once every 10 minutes
  • when you right click on something, it gets regeneration 2 for 10 seconds
  • when standing still you have infinite regeneration 2
  • you deal only 0.75x damage
  • you have only 3 hearts when touching water
hypnotist
  • right clicking on a monster makes it attack the last other thing you hit
  • right clicking on a player gives them nausea for 30 seconds
  • you deal only 0.75x damage
  • you have only 3 hearts when touching water
necromancer
  • undead monsters nearby to you target whatever you hit
  • you can swing your fist to bring nearby dead players that have not respawned back to life where they died
  • you have more health and deal more damage in the nether, and have less health and deal less damage outside the nether
  • undead monsters won't attack you unprovoked
  • villagers refuse to trade with you
  • you have only 3 hearts when touching water
spirit
  • your footsteps are not detected by sculk sensors
  • you are invisible when standing still, as if using an invisibility potion
  • you have more health and deal more damage in the nether, and have less health and deal less damage outside the nether
  • you have only 3 hearts when touching water
warlock
  • whenever you kill something, you absorb some of its health for up to 30 extra hearts
  • upon hitting something, it gains a negative effect for 15 seconds
  • undead monsters won't attack you unprovoked
  • you can't use enchantments or potions
  • villagers refuse to trade with you
  • you have only 3 hearts when touching water
shadowmancer
  • you are fully invisible and cannot be interacted with by others in dark areas
  • you deal increased damage in the dark, and reduced damage in the light
  • you are set on fire in light, even from things like torches
  • you take double damage from fire
  • you are not affected by fire resistance
  • you have only 3 hearts when touching water
monster origins
creeper
  • other creepers do not attack you
  • you can explode, sacrificing some of your health, by double tapping sneak quickly
  • you gain nausea and weakness when around cats
  • you cannot use a shield
zombie
  • you have night vision when on land
  • undead mobs won't attack you unless you attack them first
  • you take more damage from smite
  • you burn in daylight
  • you are slower than humans
  • you lose hunger faster than humans
  • you can only eat meat (other foods provide no saturation and poison you)
  • villagers are afraid of you, and will run away and refuse to trade
  • you can zombify villagers by killing them
  • you can transform into a husk or a drowned
husk unchoosable ⚠️
  • obtained by staying in a warm biome like the desert for a long time as a zombie
  • you can transform back into a zombie by staying in the water for a long time
  • you have night vision when on land
  • undead mobs won't attack you unless you attack them first
  • you take more damage from smite
  • you are slower than humans, even more so in colder biomes
  • you lose hunger faster than humans
  • you can only eat meat (other foods provide no saturation and poison you)
  • villagers are afraid of you, and will run away and refuse to trade
  • you can zombify villagers by killing them
drowned unchoosable ⚠️
  • obtained by staying in the water for a long time as a zombie
  • you can transform back into a zombie by staying in a warm biome like the desert for a long time
  • left clicking with nothing or when holding a trident activates channeling without lightning and riptide without rain (60s cooldown, lasts 20s)
  • you can see clearer underwater
  • guardians don't attack you
  • you deal more damage in water
  • you can breathe underwater
  • you swim faster
  • you take more damage from smite
  • you burn in daylight
  • you lose hunger faster
  • you're slower than humans, even more so on land
  • you can only eat meat (other foods provide no saturation and poison you)
  • villagers are afraid of you, and will run away and refuse to trade
  • you can zombify villagers by killing them
skeleton
  • you have night vision when on land
  • you have infinite arrows
  • undead mobs won't attack you unless you attack them first
  • you have perfect aim with a bow
  • you take more damage from smite
  • you burn in daylight
  • you have 2 hearts less than humans
  • your maximum saturation is halved
  • you can transform into a stray
stray unchoosable ⚠️
  • obtained by staying in powder snow or a cold biome for a long time as a skeleton
  • you can transform back into a skeleton by staying in a warm biome for a long time
  • you have infinite arrows
  • you take no damage from powder snow
  • undead mobs won't attack you unless you attack them first
  • you have perfect aim with a bow
  • all arrows you shoot inflict slowness
  • you take more damage from smite
  • you burn in daylight
  • you have 2 hearts less than humans
  • you move slower in warmer biomes
  • you take double damage from all sources of fire
warden
  • you can sense nearby creatures with a glowing outline
  • you can only see a few blocks, but can see a bit further with night vision
  • you deal double damage
  • you can launch a sonic boom by left clicking without holding anything (slightly shorter and weaker than the real warden)
  • you have double the health of a human
  • you have natural defense without armour
  • you cannot use a shield
wither skeleton
  • things you hit get the wither effect
  • undead mobs won't attack you unless you attack them first
  • you are immune to the wither effect
  • you take more damage from smite
  • you have 2 hearts less than humans
  • your maximum saturation is halved
  • you are immune to fire
  • your natural spawn is in the nether
piglin
  • gold armour is as good as diamond and is unbreakable
  • you receive between 2 and 5 times the number of resources from bartering
  • piglins will not attack you unless you attack them first, even if you break gold blocks or open chests
  • you have perfect aim with a bow
  • your natural spawn is in the nether
  • you can transform into a zombified piglin
zombified piglin unchoosable ⚠️
  • obtained by staying in the overworld for 15 seconds as a piglin
  • gold weapons are twice as powerful and are unbreakable
  • nearby zombified piglins will fight for you if you attack something or are attacked
  • you can transform back into a piglin by eating a golden apple when you have the weakness effect
  • undead mobs won't attack you unless you attack them first
  • you take more damage from smite
  • you're slower than humans
  • you lose hunger faster
  • your natural spawn is in the nether
  • you don't take any form of fire damage
fantasy origins
bard
  • you deal more damage on low health
  • you gain regeneration when a nearby note block is played
  • you can duplicate allays without a jukebox playing
  • you gain regeneration by right clicking with an amethyst shard
  • creepers you kill have a 25% chance of dropping music discs even if not killed by a skeleton
centaur
  • you are always on a horse
  • you jump higher than regular horses
  • you are faster than regular horses
  • you are stronger on nights with a full moon
  • you have perfect aim with a bow
dragonborn
  • you can right click with a glass bottle to store your dragon's breath in it
  • you have more health and are stronger in the end
  • you are healed by end crystals
  • you can shoot a dragon fireball by right clicking with a sword
  • you take less damage from arrows
dwarf
  • you have infinite haste
  • you have infinite night vision
  • ores you break drop more minerals
  • you have immunity to poison and harming potion effects
  • you are only one block tall
elf
  • you have perfect aim with a bow
  • arrows you shoot deal more damage than ones shot by humans
  • arrows you shoot are faster than ones shot by humans
  • potion effects on your arrows are stronger
  • by left clicking with your bow, you shoot 3 arrows for the cost of 1, though this disables your bow for 7 seconds
giant
  • you have double the health of a human
  • you deal more melee damage but have a longer cooldown on your attacks
  • you're a poor shot with your arrows
  • you have natural armor
  • you are 3 blocks tall
gargoyle
  • your skin is made of dull gray stone (requires skinsrestorer hook)
  • you are immune to knockback
  • you walk slower than others
  • you are immune to fire
  • you are immune to status effects
  • you deal more melee damage but have a longer cooldown on your attacks
  • you have natural armor points
naiad
  • you have extra health and deal more damage in water or rain
  • you're weaker and slower when not in the water
  • you can breathe underwater but not on land
  • you can see clearly underwater
  • you can break blocks underwater at the same speed as on land
  • you swim faster in water than a human
  • you only sink in water when you want to
vampire
  • you can transform other players into vampires by killing them
  • you burn in daylight
  • you take damage in water
  • you heal a small amount of health upon killing something
  • you deal more damage than humans
  • undead mobs don't attack you unprovoked
mob origins
bee
  • every 5 seconds, you can hit something to poison it
  • if you're around flowers, you get regeneration
  • bees don't get angry at you for taking honey
  • you have 2 less hearts than humans
  • you cannot eat meat (it provides no saturation and poisons you)
drowned
  • left clicking with nothing or when holding a trident activates an ability where you can use channeling without lightning, and riptide without the rain. this has a cooldown of 60 seconds and lasts for 20 seconds.
  • you can see clearer underwater
  • guardians don't attack you
  • you deal more damage in water
  • you can breathe underwater
  • you burn in daylight and take more damage from smite
  • you lose hunger faster
  • you're slower on land
  • you can only eat meat (other foods provide no saturation and poison you)
evoker
  • you can left click whilst holding nothing to summon evoker fangs
  • you have a 10% chance of your totem of undying not breaking upon use
  • pillagers and illagers like you, and villagers don't like you
fox
  • you move faster when 3 or more other players are around you
  • berries provide more saturation and hunger
  • sweet berry bushes don't damage you
  • you can pick up items from further away
  • you move faster than humans
  • you have 2 hearts less than humans
slime
  • you bounce on all blocks like slime
  • you can left click whilst holding nothing to split and summon a slime that fights for you, using some of your hunger points
  • you deal more knockback but less damage when on low health
  • you do not take fall damage
snow golem
  • you take damage in water
  • you lose speed and health if you stay too long in warm biomes
  • snowballs you throw deal damage
  • you leave a snow trail behind
  • you deal more damage in cold areas
strider
  • you take no fire damage
  • you spawn in the nether
  • you take damage from water
  • you can walk on lava
  • you move slower on land
  • other players can ride you
  • you can eat warped fungus for a speed boost
witch
  • potions you drink last twice as long
  • you can left click with an empty hand to drink a potion that is useful for the situation you are in
  • you have witch particles
  • pillagers and illagers like you, and villagers don't like you
wolf
  • you have 2 hearts less health than humans
  • you become faster, stronger, and have more health during a full moon
  • wolves you tame and breed are stronger and have more health
  • you can howl by left clicking with nothing in your hand to give speed and strength to you and nearby wolves
  • if you have 4 or more wolves nearby you deal more damage and are faster
  • you can only eat meat (other foods provide no saturation and poison you)
guardian
  • you have natural thorns
  • guardians don't attack you
  • you have natural armour
  • you are weaker on the surface
  • you can breathe underwater but not on land
  • you can see clearer underwater
  • you can break blocks faster underwater
  • you can swim faster underwater
  • you take more damage from impaling
  • you get air from potions
  • you can become an elder guardian by killing one
elder guardian unchoosable ⚠️
  • obtained by killing a natural elder guardian when you have the guardian origin
  • all guardian abilities
  • your natural thorns are stronger
  • your natural armour is stronger
  • you are immune to mining fatigue
  • you can left click whilst holding nothing to give mining fatigue to nearby players

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